fn load_level()
ppu_reset_addr($2000)
for UU i = 0; i < 1024; i += 1
{PPUDATA}(1)
mode main()
// Set the palette:
palette = example_palette
ppu_upload_palette()
// Load the background
{PPUMASK}(PPUMASK_BG_ON | PPUMASK_NO_CLIP)
// Loop forever:
while true
// Define the tileset (commonly called CHR):
chrrom
file(fmt, "tiles.png")