fn load_level() ppu_reset_addr($2000) for UU i = 0; i < 1024; i += 1 {PPUDATA}(1) mode main() // Set the palette: palette = example_palette ppu_upload_palette() // Load the background {PPUMASK}(PPUMASK_BG_ON | PPUMASK_NO_CLIP) // Loop forever: while true // Define the tileset (commonly called CHR): chrrom file(fmt, "tiles.png")